Human-Computer Interaction
Seth Miller '24
Why did you decide to study human-computer interaction?
I grew up always wanting to become a video game developer and take part in creating worlds and games. But I pivoted to human-computer interaction so I could focus more on the design and art side of computer science and take courses that interested me more and aligned more with my passions.
What classes have been your favorite so far?
Most of the classes in Lied 101, the Mac Lab, have been my favorite, since they give you the flexibility to design and explore projects at your own pace and with your own unique style. Any class with Ben Necochea (art & design instructor) is always a plus.
Tell us about a unique experience or project you’ve worked on for your major.
During my sophomore year, I was able to study abroad and student teach computer science to different age ranges, with lessons about quantum computing, binary conversions, robotics and setting up routers.
What advice would you give to someone thinking about majoring in human-computer interaction?
My biggest advice would be to get a jump on HCI courses as soon as possible to not only get a feel of whether you like UX/UI design, but also to build a robust portfolio sooner and develop the skills you need before you dive into internships.
What’s your dream job?
I have a bunch of pie in the sky type dream jobs that I'd love to try out, such as being a theme park inventor/designer, test kitchen chef, butterfly sanctuary operator, gondola operator, or comic book writer. But realistically, I'd want to teach and get more kids into STEM or art all the sooner, so they can explore their drives and passions.